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Official Updates and Announcements

KS Update 65: Hero-U 2015 - It's Alive!

KS Update 65: Hero-U 2015 - It's Alive!

Postby Bashar » Tue May 12, 2015 7:52 am

(archive of Kickstarter Update #65 found here, May 12th, 2015, by Corey Cole. archivists note: Presumably this will be the final update for the 2012 Kickstarter campaign. Now that the 2015 Kickstarter is up and running, updates pertaining to the new campaign will be indexed "KS15.##")

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Hero-U Funds Again

Our second-round funding campaign is now live at https://www.kickstarter.com/projects/tr ... aying-game. We hope many of you will join us there to learn more about the game. Most posts will be public, open to everyone.

Here is the section from that page on why we decided to do a second Kickstarter campaign instead of getting venture capital or looking for an outside publisher.

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It is unusual for the same project to raise funds on Kickstarter twice, but it is not unusual for a game to need additional funding. We have talked to many adventure game developers, and nearly all of their projects went over budget. They have either absorbed the costs themselves or obtained venture capital.

We chose not to seek outside funding because we want Hero-U to be a game of, by, and for our many heroes. Kickstarter is where we began, and we would like this to be a wholly crowd-funded game.

In October 2012, we had very little to show, but many amazing fans pledged to support our vision. We now have so much more to share. Check out the game art examples here, and try the combat and game play demos for yourself!

If you like what you see, please contribute to this project. We will use the funds to finish developing the game, add new art and music, and polish everything to a quality level where all of us can be proud of the game we made together.
Bashar
 
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Joined: Fri Jan 04, 2013 11:11 pm

Re: KS Update 65: Hero-U 2015 - It's Alive!

Postby Corey » Wed May 13, 2015 12:00 am

Actually, I will have at least one more for the 2012 campaign, but it will be Backers-only. That's because it will be about how to upgrade a pledge from the original campaign to a higher pledge in the new one. A lot of backers have asked me about that.

The first update in the new campaign (Wednesday) will be about add-ons and a thank you for a great first day - We're already more than 1/3 of the way to the goal. When we get past halfway, we'll start revealing stretch goals. The first few won't be major because we'll still be tight on funds if the project only makes it a little over the goal.
Corey
 
Posts: 371
Joined: Sat Jan 05, 2013 2:24 pm


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